BLiNK: Pre-Alpha
A downloadable game for Windows
EARLY DEVELOPMENT RELEASE PLEASE READ
Follow updates on:
https://blinkgame.wordpress.com/
This is in active development, check frequently for updates and the official Pre-Alpha release.
DEVELOPMENT RELEASE
Game starts from mock menu page and winning team is first to score three rounds - a round is won when all enemies are dead or both bombsites are eliminated.
Use esc or f1 to exit
NOTE:
There are various known bugs - mainly related to the swing ability and enemies planting/defusing timers.
Falling off the map does not initiate a game restart, you must force quit.
Sounds, levels. characters. Weapons, abilities, etc subject to change in upcoming patch releases.
THIS RELEASE INCLUDES
-Search and Destroy vs. AI Game-mode
- 8 abilities
- 8 unique guns
PLANT AND DEFUSE-
navigate to the bomb sites and hold the 'F' key while standing next to the crate and pointing your weapon at the bomb site for 5 seconds.
SWITCH ABILITIES
hold the 'E' key and move the mouse in the direction of the desired ability, release the 'E' key
SWITCH WEAPONS
1 use primary weapon if available
2 use secondary weapon if available
E click to switch to last loaded ability (shown in bottom left), click and hold to use directional selection
scroll (down only) on the mouse wheel to swap between ability and either primary or secondary, whichever used most recently
KEYMAP
(persistent)
WASD - move
F - (hold while pointing at objective for 5 seconds) - plant/defuse
G - reload
R - dash, dash while in air to gain a velocity boost in direction of sight
Q - throw grenade (alpha)
F - (or MMB click) - use dagger
RIGHT MOUSE BUTTON (RMB) - aim down sight
3 decrease game speed by 10% (development only)
4 resume normal game speed (100%)
LSHIFT - wall run, while angled towards target wall and directly beside target wall, 1 sec cooldown between wallrun segments
(contextual)
SPACEBAR - jump, unhook swing rope (if swing rope hooked)
LEFT MOUSE BUTTON (LMB) -
Weapons - shoot, hold to use full auto
ability -swing - grapple onto a point (blue cross-hair when in range) click while attached to grapple up (only if landing point is viable) *use on ledges
ability -grab - click and hold while pointing at an enemy or your DISC to pull towards your character. Executes enemies below 50% health.
ability - boost - click and hold to release one point of a line that sticks to the environment, release to fire the second point. Line created gives a velocity boost to player, or stuns first enemy hit for a short span of time and deals 10 damage.
ability - disc - click and release to launch a ball that turns into a stationary platform that expires in 5 seconds, use to jump gaps, grapple/swing to/on or GRAB for a shield. Hold to charge for further throws before releasing
More ability descruptions and in-game keymap reference coming soon
Status | In development |
Platforms | Windows |
Author | sharp3ned |
Genre | Shooter |
Made with | Blender, Adobe Photoshop, Substance Painter & designer, Unreal Engine |
Tags | 3D, development, Difficult, First-Person, FPS, freerunning, Runner, Singleplayer, Tactical, Unreal Engine |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
Install instructions
Hosted on Google Drive because it exceeds itch.io's 1GB limit (2.4GB)
Download the .zip file, extract all to a location on your hard drive
Double click the contained .exe to launch
Development log
- 0.03 preview gameplayJul 19, 2020